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Episode
7: Part 2
<Reina & Faris: Sisters,
Currently in 1st Place>
"This
is it!" Reina said, pointing her
flashlight at a sign on a cavern entrance
that read "Hours of Operation: 8:00
am to 5:00 pm."
"Thar
goes our lead," Faris said. "Wait,
maybe we don't go in," she said,
walking to a nearby clue box outside the
caverns. She ripped it open and read it
to Reina. "Make yer way inside the
caverns --aww, drat-- and search for yer
next clue."
<Announcer Gippal>
"Teams
must now --err, at around 8:00 am-- search
through the Kirsla Caverns for a clue
box within. It shouldn't be too hard to
find, but then again, the Ronso are still
in the race..."
<Reina & Faris: Sisters,
Currently in 1st Place>
"Seems
time fer some sleep," Faris said.
She began rolling out her sleeping bag
and sat on it. Reina rolled hers out right
next to her sister's and joined her in
lying down to get some rest before the
caverns were open.
<Fran & Balthier: 1
Win at Detour>
<Ma & Zell: 0 Wins at Detour>
<Zone & Watts: 1 Win at Detour>
<Biran & Yenke: 0 Wins at Detour>
The four
remaining teams placed their bets at the
detour and waited for the results. Zone
bet on blue once again, Fran placed a
Win bet on green, Biran continued to bet
his and Yenke's colors as Perfecta: blue
and yellow, while Zell continued to stick
with the blue and pink Perfecta.
The four
teams in all this hassle were actually
beginning to enjoy each others' company,
though since many were sleep-deprived,
it was kind of like a group of drunks.
Zell, Zone, Watts, Biran, and Yenke were
the main offenders, as they were constantly
cheering on the blue bunny and roughhousing.
Ma watched in the distance and just hoped
that playfulness like this was not a penalty.
The first
race ended with green in the lead, giving
Fran and Balthier their second Win.
"What
now?" Balthier asked Fran.
"Green
again," she replied. "Play it
safe."
"We
can be safer with another bet, actually,"
Balthier said. "All other teams have
a bet on blue to win or at least come
in second. If we bet on blue, we're guaranteed
to leave before at least Zone
and Watts..."
"We
could possibly put them out of the competition."
Fran pondered the proposal. "And
they are the strongest competition remaining,
aside from perhaps Ma and Zell or the
sisters."
"The
last thing we need now is a team
like Biran and Yenke or Dona and Barthello
going home. If we play it right, we can
keep them around till the finals and have
a guaranteed win. I mean, we're already
guaranteed a win as the leading man and
leading Viera, but a more guaranteed
win."
"Fine,
blue. Do not miss our betting opportunity."
"Right."
Balthier jumped into the line behind Biran.
The other teams kept their normal bets
while Balthier changed theirs to bet on
blue.
"Why
blue now?" Ma asked him.
"Well,
to join in the fun!" Balthier replied,
giving Biran a very light punch in the
arm. "Err, right? Fun? Maybe not...."
Biran stood
tall and stared at Balthier for a long
moment. Then, suddenly, he reached out
and hugged Balthier tightly and lifted
him into the air. "Biran has a new
friend!"
Yenke, Zell,
Zone, and Watts all cheered and headed
into the race area to root on the blue
bunny.
Balthier
endured the rowdy boys to cheer on the
blue bunny, only to see it come in dead
last.
"New
friend is bad luck!" Biran shouted.
His group of new friends also began shouting
at Balthier about the bad luck he brings.
Balthier still stayed the course and continued
to bet on the blue bunny.
In the following
race, Zell and Ma were on the edge of
their seat as they watched the blue and
pink bunnies battle for first place. They
didn't care which bunny took which slot
so long as blue and pink were numbers
one and two. Biran and Yenke cheered for
the last-place yellow bunny to hurry his
hornless ass up, but it was in vain as
the yellow bunny gave up and fell asleep
on the tracks. The pink bunny barely edged
out first place.
"SCORE!"
Zell shouted. He high-fived Ma and they
quickly ran to the receptionist to get
their next clue. "Teleport to Elicoor
II's Aire Hills."
"That
was so much fun to watch!" Ma said.
"I
actually thought it was kind of boring...."
"Oh,
not the bunnies. They were boring. But
you boys. You were so goofy in there!
Sometimes, I feel like I missed out on
watching you grow up, but then I just
get reminded that you still haven't grown
up, so I still have that chance."
"Oh,
knock it off, Ma."
Ma and Zell
made their way through Gemity City and
found the teleportation room. They stood
on the purple square and teleported away
to Aire Hills.
Zell found the
clue box and pulled out their next clue.
"Make your way to the Kirsla Caverns
to the west." He consulted his compass,
then led Ma to the left.
<Dona & Barthello: Summoner/Guardian,
Currently in 2nd Place>
On their
way to the caverns, Dona and Barthello
came across the town of Kirsla and found
a supply store that was open all night.
They walked inside and looked around at
the wares. To avoid wasting too much time,
Dona approached the counter and asked
the man for batteries.
"Batteries?"
he replied. "As in, something to
batter with? Perhaps a mini-battering
ram? Is that what you mean?"
"Oh
don't tell me you don't have them,"
Dona moaned. "Look, do you
have anything that makes light in the
dark?"
"Sure.
Fire. Need a torch?"
Dona sighed.
"Fine, give us a cheap torch."
"Okay,
that'll be seventy fol."
"That's
almost all of our money!" she argued.
"I am not giving up this
money for a pathetic torch."
"Your
choice. Bye!" the man said cheerfully
before kicking them out of the store and
locking his door.
"What
did I just do?" Dona asked
Barthello. "Now we'll be stuck in
this darkness."
"It's
okay. I- I like being able to protect
you again. It's been so long since I was
your guardian."
<Fran & Balthier: 2
Wins at Detour>
<Zone & Watts: 1 Win at Detour>
<Biran & Yenke: 0 Wins at Detour>
The bunnies
continued to hop around a track, never
getting tired of this wonderful life of
hopping around a track all day. This time,
the blue bunny came in first, though the
yellow bunny remained in last place the
whole time.
Balthier
and Fran took their clue from the receptionist
and Zone and Watts placed their bet on
the blue bunny to win once again, while
Biran and Yenke continued to bet Perfecta
on the blue and yellow ones.
Fran ripped
open the clue and read it. "Teleport
to Elicoor II's Aire Hills." She
and Balthier jogged through Gemity City
and entered the teleportation room. They
teleported to Aire Hills and found their
next clue box waiting for them. Fran opened
the clue and read it to Balthier before
the pair headed to the left toward Kirsla.
Dona
and Barthello finally reached the Kirsla
Caverns and found the sisters attempting
to sleep. Instead of causing the usual
trouble, they decided to follow suit and
rest, as well, though Dona first grabbed
their next clue and read it quietly to
Barthello. "Make your way inside
the caverns and search for your next clue."
Barthello nodded,
then, they unfolded a large blanket and
pulled it over themselves. Dona hogged
the blanket, pulling it off one side of
Barthello's massive body, but he did not
complain.
<Zone & Watts: 2 Wins
at Detour>
<Biran & Yenke: 0 Wins at Detour>
Biran, Yenke,
Zone, and Watts continued to have fun
at the bunny races, and this particular
race was certainly eventful. The pink
and green bunnies were way in back with
no chance to catch up, while the yellow
and blue bunnies were out in front, fighting
for the lead. The Ronso were so pumped
up that they each lifted one of the Forest
Owls above their heads. Biran started
pumping Zone up and down in the air while
Yenke spun Watts in circles.
"GO
HORNLESS FLUFFBALLS!" Biran shouted.
"Hurry
up, Blue!" Zone shouted, despite
the absolute dread he had in the pit of
his stomach from the possibility of being
dropped onto Biran's sharp horn.
The yellow
bunny was the first across the finish
line while the blue placed second. The
Ronso put Zone and Watts down and chest-bumped
each other. They waved to Zone and Watts.
"Good
luck, hornless ones," Biran told
them. "Ronso have lots of fun with
worthless humans. Not want you get eliminated."
"Thanks,
guys," Watts said. "Good luck
to you, too."
The Ronso
headed to the receptionist and grabbed
their clue. Yenke read it aloud. "Teleport
to Elicoor II's Aire Hills."
"Biran
knows where teleport room is!" Biran
replied. "Hurry, Yenke!"
They ran
to the teleport room and used the purple
teleporter. After the appeared on Aire
Hills, they opened their clue and Biran
read it. "Make way to Kirsla Caverns
to west." He and Yenke started jogging
in the specified direction.
Zell
and Ma reached Kirsla as the sky began
to gain a faint bit of light. Zell walked
to a man on the street to ask for directions
to the Kirsla Caverns. The man pointed
him north, so Zell and Ma followed his
direction and headed north.
By the time
they reached the caverns, Faris and Reina
were awake, as well as Dona and Barthello.
The sun had come up and the two teams
at the site seemed to be respecting the
order of the two-team line they had formed.
Zell and Ma stood behind Dona and Barthello
as they waited for 8:00 am.
As they
waited, Ma suddenly perked up when she
noticed the clue box in the corner. It
was hard to notice behind the line of
people that swept past it, so she politely
snuck between Reina and Faris and grabbed
her clue, then returned to Zell at the
back of the line. "Make your way
inside the caverns and search for your
next clue."
Fran
and Balthier jogged from Kirsla to the
Kirsla Caverns and saw the line of teams
waiting outside. Both smiled at each other
as they started walking up, but quickly
broke into a run when they noticed the
teams finally starting to walk into the
mines. It was a minute after 8:00 am,
so the teams were entering in a single-file
fashion. Though, once inside the cavern,
the single-file changed into an all-out
sprint for their next clue. Fran and Balthier
raced to the cavern's entrance just in
time to be immediately behind Ma and Zell
as they pushed their way through to search
for their next clue box.
Reina spotted
the clue box and shouted to Faris. Of
course, this meant the other three teams
noticed, as well, and all sprinted for
the same box. Reina still reached it first
and pulled the clue out of the box just
before Zell and Barthello got to the box
and started fighting over the clue both
had managed to grab. Zell finally conceded
and grabbed his own clue.
<Reina & Faris: Sisters,
Currently in 1st Place>
"Roadblock:
Who's ready to haul asses?" Reina
read.
"I
believe it be my turn," Faris replied.
<Announcer Gippal>
"A
roadblock is a task that only one team
member may perform. In this roadblock,
that team member must pilot a beast known
as a hauler. These haulers are used to
pull a cart along a broken mine cart track.
There are five different types of haulers:
steady, carefree, whimsical, ill-natured,
and aggressive. Using one of these five
haulers, the team member must take two
soldiers, as well as their teammate, in
a mine cart to be pulled by the hauler.
Their teammate cannot help them with the
task, though they are allowed to give
advice. If any teammate is seen physically
controlling the hauler, they will have
to start over and must wait five minutes
before trying again.
"The original
team member must drive one of the soldiers
to a specified location and drop him off.
Then, they must pilot the hauler to the
end of the track. If at any point the
mine cart becomes dislodged from the track,
that person will have to start over, though
if they have already dropped their soldier
off, they will not have to redo the drop
off. Once at the end of the track, both
team members will get off and receive
their next clue. The task is not physically
demanding, but picking the right beast
for the task can be difficult. The track
comes with some strange twists and turns,
so teams must be ready for anything."
<Reina & Faris: Sisters,
Currently in 1st Place>
"Methinks
you shoulda done it," Faris said.
"But enough blubbering! Let's find
a hauler!"
"Right!"
she replied. "Good luck!"
<Ma & Zell: Mother/Son,
Currently in 2nd Place>
"I'm
a speedster, so I'll take it!" Zell
said.
"You
think this old lady isn't ready to haul
some- err, butt?" Ma replied. "It's
my turn, so I think it should be me."
"But
Ma!"
"No
buts, Zelly," she replied sternly.
"Think about it logically. We can't
use you for too many roadblocks now or
we'll be up poopy creek later."
"Man,
I should've raced with Rinoa," he
whined. "She let Squall do all the
roadblocks. Okay, Ma. You're up then.
But I get the next one!"
"We'll
see," she replied, smiling.
<Dona & Barthello: Summoner/Guardian,
Currently in 3rd Place>
"I'll
do it," Dona said. "I've
never seen Barthello move quickly."
"But
Dona! It says 'haul.' Don't you think
it could have something to do with lifting?"
Barthello asked.
"This
is not a discussion. I'm doing
it."
Barthello
paused for a moment. "You're right.
Good luck, Dona."
<Fran & Balthier: Sky
Pirates, Currently in 4th Place>
"My
turn," Fran said.
"So
it is," Balthier replied.
The
group of roadblockers rushed to the marked
area to begin the roadblock. There was
an instruction manual handed to each of
the racers about how to properly handle
a hauler. While they read, staff members
prepared them and their teammates by equipping
them with helmets. They were taken into
a section of the mine with minecart tracks
that led into a small doorway. The door
was opened and inside, the hauler beasts
wildly pushed and fought each other. Each
was a different color. They looked like
large, angry, six-legged turtles.
"Which
type of hauler would you like?" a
staff member asked the roadblockers.
Each of
the roadblockers read their instruction
manual except for Dona, who pointed to
the "Aggressive" hauler on her
paper. "I'm aggressive, so this should
be easy," she said. "I'll take
this one."
"Oh...kay,"
he replied. One of the haulers came out
of the room as the staff moved a minecart
to a location behind the hauler and connected
the cart to it with some chains and poles.
It was like a horse and buggy, only the
horse was an angry turtle and the buggy
was a minecart.
Dona entered
the minecart and was handed a set of controls.
They seemed easy enough: a button on the
left to make the beast turn left, a button
on the right to make it turn right, a
button pointing forward to make it accelerate,
and a button pointing backwards to make
it decelerate. Two soldiers entered the
minecart with her, followed by Barthello.
With the full set of passengers, Dona
was given the signal to leave the station.
The hauler
walked into the minecart corridor, which
was not very wide. There was plenty of
room between the narrow cave passages
and the edges of the minecart, so nobody
was at risk to lose limbs from sticking
their arms out, but it was still generally
claustrophobic. Dona's hauler increased
its speed as it came around the first
turn. And then, it increased even more.
And more. Dona noticed the speedometer
was showing her going about 40 km/h. Ahead
in the track was a split where the tracks
could either break off to the left or
continue going straight.
"If
you want to turn, slow down to 25 km/h,"
the soldier said to Dona.
"Fine,"
Dona said. She pushed the "left turn"
button and held down the decelerate button
to instruct her hauler to slow down and
turn left. As the turn got nearer, the
hauler did not slow down. By the time
it reached the turn, it had raced past
it and continued going around 35 km/h.
The course circled a few times to the
right and Dona noticed the hauler following
a final left turn that led back to the
beginning. The hauler stopped and the
crew unattached the cart while Dona, Barthello,
and the soldiers exited the cart.
"Fine,
I'll read the manual," Dona
said as Faris moved toward the hauler
crew. They had formed a line with Faris
in front, followed by Fran, then Ma. "Here
it is," Dona pointed to the manual
under the "Aggressive Hauler"
section. She paraphrased the section to
Barthello. "He tends to disobey commands
and refuses to go slowly. Wonderful.
I won't be using him
again."
"You'll
do better next time, Dona," he replied.
"I'll
be tryin' out the carefree," Faris
said. "The directions say he only
turns right, but I don't know which way
be right anyway..."
Faris loaded
up her minecart with Reina and the two
soldiers, then headed off on the carefree
hauler. It accelerated slowly, but Faris
was prepared for a slow ride on him. Reina
looked over the edge of the cart at the
hauler. She really enjoyed the beasts
and often called them cute, though Faris
and the rest of the world failed to see
their cuteness. The hauler walked around
the track, gradually gaining more speed.
When it reached the possible left turn,
it was under the specified maximum speed,
but continued straight regardless, as
Faris expected. She hadn't, however, expected
that taking the first right resulted in
her coming right back to the start.
"Yar,
he be a waste of a turn," Faris commented
to herself as they left the hauler and
lined up behind Dona.
<Biran & Yenke: Comrades,
Currently in 5th Place>
Biran and
Yenke reached the Kirsla Caverns and found
the clue box at the entrance. Biran opened
it and read it to Yenke. "Make way
inside caverns and search for next clue."
"Sound
easy to Yenke!" Yenke raced inside,
closely followed by Biran. They entered
the mine and found the next clue box easily
because of a lot of noise coming from
a section of the mine. They saw all the
other teams in line, while Fran and Balthier
were boarding a minecart pulled by a strange
beast. Specifically, it was the "steady"
hauler. Biran pointed at the clue box
and forced Yenke to read the clue, since
he was tired of doing it.
"Roadblock:
Who ready to haul asses?" Yenke read.
"Biran
thinks roadblock sound boring."
"Boring!
Boring! Bwa ha ha!" Yenke paused.
"Oh, that mean Yenke has to do it."
He read through the roadblock, then jumped
in the line behind Faris.
Fran
slowed her hauler down and made the left
turn and sped back up. Not long later,
she was forced to make another choice:
left or right. She, again, chose left.
Eventually, this led her back to the start,
where she lined up behind Yenke.
Ma took
the cart and decided to try the "ill-natured"
hauler, which tends to do the opposite
of what you tell it. She argued that it
might be the best choice for her, since
she acted as a mother to a "disobedient
teen." Zell whined at the notion
as he boarded the minecart.
<Zone & Watts: 2 Wins>
Zone and
Watts watched three more races at the
bunny racetrack, still without a win.
It seemed like the blue bunny was never
going to win again.
"I
think those other guys had all the luck,
and they took it with them when they left,"
Zone whined.
The race
began again, this time with the blue bunny
falling to the back of the pack really
early on. It never looked like it would
catch up. And it never did. Another bet
on the blue bunny failed.
Ma's
ride on the hauler went rather well. She
had mastered the reverse psychology and
was having no difficulty telling the hauler
to turn left when she wanted it to turn
right. After two turns, the soldier tapped
Ma on the shoulder. "At the barrier,
please slow down so I can exit."
"Oh,
certainly!" she replied. She told
her hauler to accelerate, but the hauler
did just that. Luckily, she corrected
her mistake of thinking the hauler always
did the opposite of what she said
in time for it to stop and let the man
out. She started her hauler moving once
again, when suddenly, the other soldier
began telling her of a cave-in warning.
"Should
I speed up? Or slow down?" Ma asked
him.
"It's
up to you," he replied. "It
isn't life-threatening. It's part of the
course. But if your hauler gets hit enough,
we'll have to take him back to the beginning
to heal him."
"Speed
up, Ma!" Zell encouraged her. She
complied and jammed on the accelerate
button. Some of the falling rocks hit
the hauler and one even hit the minecart,
though there were no injuries. Yet another
switchpoint came up, so Ma signaled to
take the turn to the right (which would
turn her ill-natured hauler left), but
she had sped up so much that it could
not turn and instead took the right. Another
switchpoint came up, but Ma was so lost
that she just let the hauler do whichever
direction it chose. It chose right, which
led it right back to the station.
<Zone & Watts: 2 Wins>
"Blue
bunny won!" Zone and Watts shouted
as the blue bunny crossed the finish line
first. They quickly ran to the receptionist
and took their clue. "Teleport to
Elicoor II's Aire Hills," Zone read.
"Back to the teleporting room!"
"We
badly need to make up some time,"
Watts replied. They raced to the teleportation
room and teleported to Aire Hills, where
they took their next clue. Watts read
this time. "Make your way to the
Kirsla Caverns to the west." They
consulted their compass, then headed west
in search of the caverns.
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