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Episode
10: Part 1
Gippal
walked through a room with many elegant,
marble columns. On the walls were beautifully-carved
patterns and in the direct center of the
room was an indentation with vines and
other plants growing from it. At his feet
was about an inch of water. "I'm
standing in the sunken Walse Tower, which
used to hold the famous water crystal.
What used to protect the element of water
in a world while also sealing in a great
evil power, is now the ninth pitstop in
a race around worlds.
"Teams
raced from ruins in Elicoor II to what
they later learned to be the interior
of a meteor heading straight for the Fantasy
5 verse's merged world. After crash
landing on the planet, they searched for
a hidden city and met with the roadblock,
where teams had to navigate a yellow chocobo
around the entire world. Reina and Faris
showed off their knowledge of the world
and chocobos as Reina pulled the sisters
out to an early lead, which they never
lost. Dona tried to trick Ma, but it didn't
buy her as much time as she intended as
Ma caught back up and she and Zell even
passed Dona and Barthello because of a
navigation error. Reina and Faris reached
the Castle of Bal and after much thought,
decided to use the last delay in the race,
an Xing, on Fran and Balthier. The Xing
caused very little damage to them, however,
as the Ronso were following right behind
them. But as Fran and Balthier and Biran
and Yenke left in last place, they took
different routes to the sunken tower,
with Biran and Yenke's route paying off.
Fran and Balthier attempted the luck-based
crystal-diving detour and their luck ran
out as they were the eighth team eliminated
from the race.
Now, with
only four teams left, they are racing
for the last three spots to compete in
the final leg for one-million gil. Will
Reina and Faris be able to remain a front-running
team, even though they are the only team
to have used up their Fast Forward? And
how will teams react to the loss of Fran
and Balthier: a team most other teams
felt was the strongest in the race. Reina
and Faris, who were first to arrive at
10:10 am, will depart at 10:10 pm."
<Reina & Faris: Sisters,
1st to Depart: 10:10 pm>
Reina ripped
open the clue as she bounced with excitement.
"Climb the mystical ladder to your
next destination."
"What
ladd--" Faris began, but stopped
when she turned and saw a ladder in the
room where the crystal used to be. It
led up into what seemed to be water, but
why the water was not rushing down on
them was unknown.
<Announcer Gippal>
"Teams
must now climb up the ladder to reach
their next destination. Their destination
is on Earth in the Parasite Eve 2
verse."
<Reina & Faris: Sisters,
Currently in 1st Place>
Faris was
first on the ladder and climbed up. She
held her breath before entering the water,
as did Reina who was just behind her.
The water was actually a very thin layer
and as the girls climbed through, they
did not get wet at all. They were in a
small, circular room with with water in
the middle and a ring of grates around
the edge of the room. There was a handrail
between the grates and the water, which
was easy for the girls to crawl through.
They circled the room and found a ladder
leading to a hatch in the roof. Faris
pushed the hatch open and they found themselves
on a very small island. It was only about
4 meters in diameter and was surrounded
by water. And despite it being night,
it seemed to be day. Directly in the center
of the island was a clue box.
Reina jumped
up and took the clue. She pulled out two
different cards. One was red, while the
other green. "Fast Forward,"
she said, discarding the green card. "We
already did it, so that's out." She
opened the red roadblock card. "Roadblock:
Who's constantly puzzled?"
<Announcer Gippal>
"A
roadblock is a task that only one team
member may perform. In this roadblock,
that team member must find a slide puzzle
inside a shrine. There are four slide
puzzles in total and for each puzzle there
is a different solution. There are a total
of three possible solutions, and all three
solutions are placed prominently on a
sign. On this four by four grid, there
are four distinct red tiles, four distinct
blue tiles, and four distinct yellow tiles,
with some brown tiles as decoys. It is
a typical slide puzzle in the sense that
there will always be one blank space.
The two tricks teams must realize is that
firstly, they must make each row combination
in the direction intended, be it top-to-bottom,
left-to-right, or corner-to-corner. Secondly,
there is a symbol of a circle with a dot
on it pictured on the slide puzzle behind
the moveable pieces in the lower-right
corner. This dot is pictured in each of
the solutions' depiction to hint to the
teams that the symbol must be visible
when their solution is complete, meaning
the blank space on the puzzle must be
in the lower-right. Once they have their
solution, they must check a set of boxes:
red, blue, and yellow. Each puzzle has
its own set of boxes and only one box
contains their clue."
<Reina & Faris: Sisters,
Currently in 1st Place>
"Sounds
like yer kinda thing," Faris said.
"I
suppose so." The pyramid was visible
in the distance, but there was no path
leading away from the island. She started
to walk toward the water, assuming it
required a swim, but noticed a sign on
the island that read "No Swimming"
and was prominent Amazing FF Race
colors. Below the words it read "Hours
of Operation: 8:00 am to 6:00 pm."
"We
be waitin' then."
<Biran & Yenke: Comrades,
2nd to Depart: 10:29 pm>
Biran tore
through the clue and read it to Yenke.
"Climb mystical ladder to next destination."
"Yenke
first!" Yenke raced to the ladder,
barely edging out Biran. They started
up and Yenke's foot accidentally slipped
off and got poked on Biran's horn. Yenke
was in pain, while Biran was laughing.
"Yenke's
foot dared to battle Biran's horn! Nothing
beat Biran's horn. Yenke is footless now!"
"Yenke
has two feet though!" Yenke
argued, but Biran wasn't having any of
it.
They continued
up the ladder and climbed to the strange
aquarium-like room. They pulled themselves
under the railing and up the second ladder
to the island with Reina and Faris.
"Ahoy,"
Faris welcomed them.
The Ronso,
interpretting her words as crude, ignored
her and pulled their clue from the box.
"Fast
Forward!" Yenke shouted, pulling
out the green card.
"Biran
not sure," Biran said. "Lots
of teams try for it."
"But
it guarantee Ronso in final race!"
Yenke said.
"What
Ronso need do if not fasting?"
Biran grabbed the roadblock clue. "Who
constantly puzzled?"
"What!?
Another puzzle!?"
"Ronso
must do Fast Forward then. Only
way to win!"
<Dona & Barthello: Summoner/Guardian,
3rd to Depart: 10:34 pm>
Dona ripped
open the clue and read it to Barthello.
She sighed after reading about and then
seeing the water on the ceiling. "In
a bad mood already," she mumbled
to herself.
"I'll
go first," Barthello said. "Maybe
I can block the water with my body."
"Good,
but I don't think water works like that."
Barthello
led Dona up the ladder and was very pleased
that he emerged dry. He was more pleased
when Dona emerged dry as well. He helped
her through the railing and up the final
ladder to the island.
The Ronso
were still by the clue box, but Dona had
no problem pushing through to get a clue
of her own. She took the clue back to
Barthello and opened it on an empty portion
of the very small island. She started
waving the Fast Forward in front of him.
"What do you think?"
"If
we fail, it is over," he said. "But
I'll follow you. Whatever you choose."
"Good.
We're going to do the Fast Forward just
as soon as we can get off this stupid
island."
<Ma & Zell: Mother/Son,
Last to Depart: 10:47 pm>
Ma ripped
open the clue and read it to Zell. "Climb
the mystical ladder to your next destination."
"Will
do!" Zell shouted. "Only two
more legs, Ma! Then we've got the win!"
"Oh,
don't jinx us, Zelly!"
The two
climbed the set of ladders and joined
the other teams on the island. All teams
had picked their own corner of the island
to sit and discuss privately their plans
regarding the upcoming leg. Ma and Zell
copied them and did the same after Zell
retrieved their clue.
"We
might be screwed if we don't get it,"
Zell said. "But look at our competition,
Ma. I think we can do it!"
"If
not, it'll be tough," she said. "I
just hope that either all three of us
go for it, or none of us go for it. So
that we have a safety net."
"We
don't need a safety net, Ma! This is a
race. All or nothing! Die or be killed!"
"Actually,
I think it's--"
"We
can do it, Ma! Let's just go
for it! Go for the gold!"
-------------------------{Ma
& Zell: Interview}-------------------------
Ma and Zell
stood on the island, facing the water.
The other teams were behind them, trying
to rest despite the strange hour of the
sun. Both spoke quietly; just slightly
louder than a whisper.
"So,
from what we gathered, all teams minus
Reina and Faris are goin' for it,"
Zell said. "We heard them talking
and well, we're all constantly glancing
at the Fast Forward to decide if it's
worth it. Problem is, our biggest competition
is a shoe-in if more than one team goes
for it. But I don't think that's anything
we can change."
"We're
going to try the Fast Forward and hope
for the best," Ma said. "This
is intense!"
-------------------------{End
Interview}-------------------------
<8:00 am>
All teams
were standing on the island, wide awake
and ready to go. Nobody was quite sure
what was going to happen until a large,
metallic path started to slide toward
the island. It was connected to a metallic
pier not far from the island, but the
pier seemed to be pointless and go nowhere.
Once the path aligned with the island,
all teams sprinted across it and soon
found that the pier was not pointless
as there was a protected staircase that
led them to an underwater tunnel. There
was also a sign in front of them that
pointed directions. It said "Fast
Forward" and pointed right, toward
the underwater tunnel. "Roadblock"
was listed as to the left, but there was
no path at the end of the pier.
Most teams
didn't question it as they were already
on their way to the Fast Forward, but
Reina and Faris remained confused. It
took a couple seconds before the path
behind them started to move back to its
starting position, which created a long
bridge to a new area. The two raced across
it and followed a series of rooms. The
first was a garden, followed by a strange
power plant that seemed to be gaining
energy from a strange, bulbous creature.
The girls looked at each other with a
great deal of concern, but finally kept
running.
They finally
reached the shrine and were forced to
separate. Faris was forced to wait in
a small area between the shrine and the
power plant. She was able to see the sign
that listed each of the possible combinations
of symbols. The first combination was
circled in red, then the second in yellow,
and the third in blue. The symbols were
Egyptian or at least Egyptian-like. After
each circled combination was a circle
with a dot in the middle.
Reina continued
down the path after a quick glimpse at
the combinations and faced her slide puzzle
on the wall. She was crammed in an area
that was fairly dark and only lit by small
lights above her chosen puzzle, which
caused her hands to create shadows on
the puzzle whenever she tried to move
it. Large stone pillars and statues surrounded
her in an elegant, yet creepy room. Just
to the left of her puzzle were three sarcophaguses,
each with a red, yellow, or blue trim.
On the puzzle were colored stripes. The
yellow stripe was at the top and bottom
of the first column, the blue was at the
left and right of the first row, and the
red was at the bottom-left and upper-right
moving diagonally across the puzzle.
"Oh
boy," Reina mumbled.
Meanwhile,
the large group of three teams raced through
the underwater passage to find the pyramid.
Zell was in front while Dona brought up
the rear. They followed a flight of stairs
back to the surface where they found a
dirt path. It led into the distance where
a large, museum-like building with a lot
of windows awaited, but there was also
a dirt trail that broke off to the right
and led into a forest. They followed the
forest trail and soon found a clue box
containing the explanation of their Fast
Forward.
<Announcer Gippal>
"This
is the second of two predetermined Fast
Forwards. With a Fast Forward, teams can
follow a set of instructions and bypass
all remaining obstacles in the leg and
go straight to the Pit Stop. However,
teams can only use the Fast Forward once,
so they must decide when it's most advantageous
to use it. In this Fast Forward, teams
must solve a difficult puzzle on top of
the model pyramid. There are four switches
on top of the pyramid: blue, red, yellow,
and white. Using a strange clock-like
dial (which begins misaligned), teams
must figure out the relationship between
given symbols and numbers to figure out
how many times they must push each switch.
The first to figure out this puzzle will
be awarded the Fast Forward. But coming
so close to the finale, do they want to
risk the possibility of another team taking
the Fast Forward and leaving them in last
place? The choice is up to them."
"A
puzzle," Biran muttered. "Well,
two horns better than one!"
Zell
raced to the top of the pyramid to see
what they were up against. The pyramid,
contrary to most pyramids, had a flat
roof. And quite a large one at that. There
was a large, golden statue of a head directly
in front of him. Near the four corners
of the roof were each of the colored panels.
Zell walked to a panel and stepped on
it. It shined brightly while he was on
it, then stopped when he stepped off.
"The
hell is this?" Dona said,
kicking a small misaligned dial. It spun
slightly as she kicked it. Barthello bent
down and started turning it, but stopped
when he realized he didn't know what it
meant yet.
"I
think we should do like the other teams,"
Barthello said. "Let's investigate
first. Learn everything we need to know.
Then we will try to figure things out.
Dona agreed
and followed Barthello to the pyramid,
leaving the Ronso to stare at the dial.
"It
not lined up right," Yenke said.
He crouched down and adjusted the dial
until it made an accurate picture. In
the center was an engraving of a muscular
man and around the edges were markings
like a clock, only it did not have numbers.
Instead, it had a series of lines and
dots. Where the 1 belonged, there was
a dot. Where there should have been a
2 there were two dots. The 12's spot was
held by two lines and two dots.
"....Biran
is confused," Biran said. "Ronso
look around. Not let other teams know
what Ronso found."
"Yenke
like plan." Before the left the dial,
Yenke spun the dial so that it did not
line up. The two headed off to check out
the roof with the other two teams.
All
teams were searching frantically, but
none were making any progress of any sort.
"Zelly?"
Ma said. "Do you think we should
give up?"
"Don't
say such things, Ma!" Zell
said. "We will get the Fast
Forward, we will make it to next
leg, and we will win the whole
thing! Trust me!"
"I
hope you're right, Zelly."
Reina
started sliding the pieces around and
finally aligned all the blue pieces in
the top row. Nothing happened. She shouted
out to Faris, "what were the blue
symbols supposed to be again?"
"Leaf,
feather, compass, egg!" Faris's reply
came. She had obviously made up names
for the symbols, but they were good enough
names that Reina saw her mistake and started
sliding pieces around to make the proper
order. Once she formed it, there was still
no click, but then she remembered the
circle with a dot in the lower-right corner.
She slid random pieces out of the way
until the circle and dot were revealed.
The blue sarcophagus made a clicking noise.
Reina stepped away from the puzzle and
slid the lid off the blue sarcophagus.
She searched inside, but there was nothing.
"It
work!?" Faris shouted.
"Yeah,
but no clue," came the echoing reply.
"Drat."
Barthello
and Dona headed back to the dial and started
looking it over again. Dona started spinning
it until she finally lined the icons back
up.
"It's
like a clock," Barthello said.
"But
no numbers," Dona added. "Maybe
these symbols somehow make numbers?"
-------------------------{Dona
& Barthello: Interview}-------------------------
Dona and
Barthello stood outside a wooden railing
to what seemed to be a semi-deserted two-story
motel. It was dark outside.
"Barthello
and I are great at puzzles," Dona
said. "On our world, we had to do
a ton of these annoying puzzles.
They were so hard to follow, but we learned
to put two and two together. Well I
did, anyway. Barthello only learned
to pretend to stay awake while I worked."
-------------------------{End
Interview}-------------------------
"Check
it out, Ma!" Zell shouted in a hushed
voice. Ma followed Zell's shout to a small
section beside the pyramid where there
was a display that seemed highly relevant.
There were four panels, all the colors
of the pyramid roof's squares. The top
panel was red and beside it was a line
and a dot. Below that was a yellow panel
with three dots beside it. Then a blue
panel with four dots, followed by a white
with two lines. "Write that down,
Ma!"
Ma, who
already had a notepad and pen out, started
copying down the notes they'd found. "Do
you know what it means, Zelly?"
"Notta
clue! But I'm sure we'll figure it out."
Biran
and Yenke stomped around on the pyramid's
roof, touching random tiles. Yenke was
bouncing on a couple to see if they go
down. The panel continued to light up
then turn off with each jump. Biran finally
pulled him away from the white panel.
"Ronso
wasting their time," Biran said.
"Ronso not smart enough to beat hornless
ones. Need all the help Ronso can get.
Time to give up."
"Yenke
agrees," Yenke said quickly. The
Ronso raced down the stairs on the side
of the pyramid and headed through the
underwater tunnel in search of the roadblock.
"Yenke
will do it," Yenke said while they
ran through the tunnel. "Yenke will
try puzzle and try not to disappoint Biran."
"Biran
will watch and hope Yenke does good. Biran.....Biran
believes in Yenke!"
Yenke smiled
the ugliest smile ever, like any good
Ronso. They raced down the bridge and
through the garden and power plant, then
emerged by the sign of the combinations.
Both started looking over the sign while
Faris tried to see the sign around the
Ronso, who made better doors than windows.
Yenke took
a long time, but finally raced off to
actually face the challenge. Biran sat
beside Faris and looked at her curiously.
"You
tell Ronso to 'ahoy,'" he said.
"My
way of sayin' 'hi,'" she informed
him.
"Ohh.
Biran not take it like that at all.
That why Ronso give the cold, hornless
shoulder."
"What
be the reason fer the horn talk? A horn
isn't all that makes a Ronso a Ronso,
is it?"
Biran thought
for a moment. "Also blue hair! And
large hands."
"Aye.
I knew thar be more."
"Biran
likes purple-haired one."
Faris patted
Biran on the back. "I like yeh too,
blue."
Dona
and Barthello found the display the Dinchts
had previously found with the colors and
corresponding lines and dots. Barthello
started writing notes on his beefy arm
with the colors and the lines. After jotting
everything down, he and Dona raced up
to the top of the pyramid.
"That's
it!" Zell shouted. He and Ma were
looking at the dial, which somebody had
left in the aligned position.
"It's
like a clock," Ma noted. She pulled
out her notepad and started converting
the symbols based on the dial. She spoke
outloud as she copied them down. "So
there are...six reds. Three yellows...
Four blues.... Where is the two line--
Oh, there. So ten whites."
"Okay,
awesome!" Zell shouted. "Let's
get to the top and start putting these
in!"
Reina
slid the final yellow block into the correct
position and slid others away from the
circle with a dot. The yellow sarcophagus
clicked. She headed to the sarcophagus
and slid off the lid, revealing a clue
and a map of the area.
"Got
it!" she shouted. She raced out of
the shrine with the clue and map in hand
and rejoined with Faris.
"Good
job, sis!" Faris said. She took the
map from her sister and unfolded it while
Reina read the clue.
"Make
your way inside the Shelter to the Sleeping
Quarters," Reina read.
<Announcer Gippal>
"Teams
must now make their way inside this strange,
underground complex. The Sleeping Quarters
are found on Basement 1, or B1, as listed
on the map they received."
<Reina & Faris: Sisters,
Currently in 1st Place>
"Thar
she is," Faris said, pointing to
the Sleeping Quarters on B1. "Now
just gotta figure out how ter get thar."
Faris and
Reina looked over their maps and looked
at their surroundings. The area they were
in right now was some form of nature preserve
built inside a large dome, lit by artificial
lights. There were large, metallic structures
in the middle that made the racers question
whether or not anything including the
trees, were natural or not. They finally
started heading toward the main observation
area as listed on the map. It had displays
of different trees and plants complete
with museum-esque signs describing the
plants, plus buttons that would make a
voice explain it. In the observation area
was an elevator, so Reina pushed the button
and the sisters waited for the elevator
to arrive.
Zell
reached the top of the pyramid and saw
Barthello already starting to put in the
code. He stepping on the red panel, backing
off of it, then stepping back on. Zell
made an exaggerated wave of his arm to
encourage Ma to get to the top faster.
Once she was there, he raced over to the
red panel and started stepping on it as
well. Just as he reached the red panel,
Barthello moved over to the yellow panel,
all the while looking at the notes on
his arm.
"Quick,
Ma! How many reds!?" Zell shouted.
"Six!"
she shouted back.
Zell started
jumping up and down to disengage the button
and re-engage it.
Meanwhile,
Barthello had pushed the yellow button
three times and was moving over to the
blue square. "Dona," Barthello
said quietly. Dona ran over to him and
got within whisper distance. "I know
this one is four, because each dot is
worth one, but how much were lines? The
white is two lines."
"Ten,
you oaf," Dona replied. "It's
not that hard to remember."
Zell moved
to the yellow space and hopped up and
down three times, all the while watching
Barthello curiously and hoping he was
doing something wrong. Barthello moved
to the white panel and started stepping
on it. Zell freaked out and jumped off
the yellows and moved to the blues, jumping
on it four times. He raced to the white
panel and started hopping up and down
on it, activating it a lot faster than
Barthello was and making it really hard
to tell which of the two had actually
made the panel light up.
Ma and Dona
stood back and watched. Ma crossed her
fingers and held her breath, while Dona
crossed her arms and at a certain point,
looked away because she couldn't take
the tension. Finally, the mouth of the
large, golden head right behind Ma opened
and inside were three boxes labeled for
the three teams that had not taken the
Fast Forward, which were Biran/Yenke,
Ma/Zell, and Dona/Barthello. All boxes
were locked, but then there was a clicking
sound as one of the boxes opened.
Ma and Dona
both moved toward the boxes and tried
to open their boxes. The one that opened
was Dona and Barthello's.
"Got
it," Dona said. She tried to keep
her cool, but the happiness was obviously
overwhelming her and actually put a smile
on her face.
"NOOOOOOOO!"
Zell shouted.
"Good
job," Ma said to Dona and Barthello.
She then turned her attention to Zell.
"Come on, Zelly. We have to catch
up!"
"SUUUUUCK!"
Zell joined Ma and the two raced out of
the pyramid area to get back on track.
Dona opened
the clue and read it. "Congratulations
on winning the Fast Forward. Make your
way to the parking garage on B2, where
you will be driven to the Pit Stop in
Dryfield."
<Announcer Gippal>
"Having
won the Fast Forward, Dona and Barthello
can now skip all tasks proceed directly
to the motel in Dryfield, the Pit Stop
for this leg of the race."
<Dona & Barthello: Summoner/Guardian,
Currently in 1st Place>
Dona and
Barthello headed out of the small forest
that held the pyramid and into the observation
area. They found the elevator and entered.
Barthello pushed the button for B2. He
remained still as the elevator started
to slowly go down, when suddenly Dona
jumped up on him.
"We're
in the final three!" she shouted.
"We
can win this!" Barthello said, surprisingly
enthusiastically.
They started
holding hands and dancing around the elevator,
which considering the dancers, was very
disturbing. When the elevator dinged from
reaching floor B2, both immediately released
each other and stood tall and still as
if nothing had happened. The two followed
a path to the parking garage, where a
man opened the door for them to enter.
They walked out to a van with an opened
door. There was a man that helped them
inside and handed each a bottle of water
before closing the door behind them and
getting in the driver's seat. The van
drove out of the garage and headed toward
Dryfield. Dona and Barthello kicked back
and waited.
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