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Episode
11: Part 2
<Ma & Zell: Mother/Son,
Currently in 1st Place>
The first
plane landed in a strip of dirt on the
small island of Besaid. Zell jumped out
of the plane, then helped Ma get out.
He started jumping up and down, pointing
at the statue in the distance, just a
short jog up a dirt hill. Zell took the
clue, then waited for Ma to join him.
She was huffing and wheezing when she
reached the top.
"Gosh,
Ma, it wasn't that hard,"
Zell said.
"Of
course not...when you're your
age," Ma replied.
Zell smiled
and ripped open the clue. "Pray at
the statue for victory for as long as
you'd like, then make your way to the
town of Besaid."
<Announcer Gippal>
"At
this statue, many teams pray for a safe
journey and for victory. Teams may stop
and pray here, though that is optional.
Afterwards, they must make their way a
short distance to the town of Besaid.
In the center of town they will find their
next clue."
<Ma & Zell: Mother/Son,
Currently in 1st Place>
"Let's
take a moment," Ma suggested.
"You
crazy?" Zell shouted. He started
to tense up, but knew it was a pointless,
time-consuming argument, so he dropped
to his knees to pray silently. He often
opened one eye to look over at Ma and
see if she was still praying, then shut
his eye quickly.
Ma was silent
for a while, then finally ended with an
"amen" and tapped Zell on the
shoulder. "Thanks for waiting. Let's
go."
"Oh
yeaaaah!"
The two
raced down a mountain trail to a small
town composed of tents and huts. In the
back of the town was a large temple. And
for as beautiful as the island setting
may have been, Zell and Ma's eyes were
on a clue box sitting in the middle of
a dirt circle in the middle of town. They
raced over to it and Zell pulled the clue
from the box.
"Detour:
Sonar or Go Far?"
<Announcer Gippal>
"A
detour is a choice between two tasks,
each with its own pros and cons. The choice:
Sonar or Go Far. In Sonar, teams take
a device called a search sphere and find
four buried spheres with a button on them.
When they find a sphere, they must simply
push the button. Once teams have pressed
all four buttons, a box labeled with their
names on the pier will open. This box
will contain their next clue. Each search
sphere has a color and will only seek
out buried spheres of the same color,
so that one team finding all the spheres
will not allow others to simply jump on
the wagon, so to speak. The task is not
difficult, and is basically following
a metal detector, then digging a very
small hole with their hands. But if teams
do not notice a buried sphere, they could
spend a long time backtracking.
"In
Go Far, teams are given a map of where
four buttons are located. The only difficulty
is that some of these numbers are located
in high areas and may require intense
climbing. Also, some of the foliage of
the island may hide the numbers. But having
a map eliminates the luck factor and relies
mostly on physical ability. Like with
Sonar, pushing the four buttons will unlock
their clue on the pier."
<Ma & Zell: Mother/Son,
Currently in 1st Place>
"Up
to you, Ma," Zell said. "You
know what I wanna do."
"I'm
sorry, Zelly, but I don't think I can
climb fast enough," Ma said. "Can
we do 'Sonar?'"
"I
guess so."
Zell grabbed
a nearby search sphere. It was just a
beeping green orb that beeped louder and
faster the closer the search sphere was
to a buried sphere of the same color.
There was also a display of several red
bars that lit up in a way corresponding
to the volume and frequency of the beeps.
They started
out back the way they'd come when the
sphere started immediately beeping.
"Lucky
day!" Ma shouted. She and Zell started
moving around to try to find the exact
spot. While finding the exact spot was
difficult, they definitely found where
the beeping was loudest and most frequent.
Zell handed Ma the sphere so that he could
dig doggie-style, tossing dirt through
his legs and clawing at the ground. Ma
occasionally added a hand to help out.
They unveiled a portion of the sphere
and moved over a half-step to dig where
the rest of the sphere was. Once the button
was exposed, Zell pressed it.
In a distant
shot of the pier, there was a close-up
of three clear boxes with clues contained
inside. The three boxes sat on the pier
and had four red lights along the bottom.
On the box labeled "Ma and Zell,"
the first red light turned green.
"One
down, three to go!" Zell said happily.
<Dona & Barthello: Summoner/Guardian,
Currently in 2nd Place>
Dona and
Barthello's plane landed on Besaid. Barthello
exited and helped Dona from her plane.
Barthello took a deep breath.
"Ahh.
It's good to be back in Spira," Barthello
said.
"You're
wasting time," Dona said. She led
Barthello up the mountain to the statue
beside their next clue. She took it out
and read it to him. "Pray at the
statue for victory for as long as you'd
like, then make your way to the town of
Besaid."
"We
should pray."
"Oh
puh-lease," Dona said. She saw he
was not willing to negotiate it and sighed.
"Fine. Very quickly."
Barthello
and Dona did a very quick prayer in the
traditional Yevon-style, then proceeded
to Besaid. Along the way, they noticed
Zell and Ma following a beeping search
sphere.
"Oh
not those things," Dona said of the
search sphere Ma was holding.
"Yup,
it's the Detour," Zell said. "Err,
one of them."
"Where's
the box?" Dona asked.
"About
six islands that way," Zell pointed
way in the distance behind them."
When he got strange glares from both Dona
and Barthello, he just bonked the side
of his own head lightly with the palm
of his hand. "Like I'd tell you!
Final leg, guys!"
"It's
there," Barthello said, pointing
to the town of Besaid; specifically to
the clue box in the center of town.
"Then
go get it, you big dope!" Zell joked.
Dona, having
had enough conversation for one day, left
to get the clue in Besaid. Barthello,
as always, was in tow. They reached the
clue box and Dona pulled out their clue.
"Detour: Sonar or Go Far?"
"Climbing
has never been our strength," Barthello
said. "I think Sonar."
"I
suppose so," Dona said. She grabbed
a blue search sphere and turned it on.
She and Barthello started to walk around
and look for buried spheres. It didn't
take long before it started beeping a
lot. "There," Dona said, pointing
at the ground.
Barthello
got on his knees and started scraping
at the ground. He unveiled the blue sphere
shortly after and pushed the button. "Done."
"I
hope it stays this easy," Dona said.
She and Barthello started to walk out
of the town, all the while watching the
search sphere.
<Ma & Zell: Mother/Son,
1 Found>
Zell walked
behind Ma, who was using the search sphere.
He would sometimes start to walk faster
than her, then turn around and walk back
to her.
"You're
making me nervous, Zelly," Ma said.
"But
we're going too slow," Zell
said. "Final leg! Gotta find these
things a-sap!"
Ma started
to pick up the pace as she made her way
across a section of bridges. Zell started
to jump up and down angrily while looking
over her shoulder.
"Beep
already!" Zell said.
<Dona & Barthello: Summoner/Guardian,
1 Found>
Dona and
Barthello walked out of town slowly. Dona
watched the search sphere carefully and
Barthello prepared himself for some digging.
Just as they started up the hill, where
a group of the local blitzball team was
practicing, the search sphere started
to beep. Dona started moving around, chasing
the more frequent beeps and finally pointed
to a section of ground.
"There,"
she ordered Barthello to dig.
He scrapped
frantically at the ground and unveiled
their next sphere. He pushed the button
and lit up their second sphere.
Dona continued
on in search of her next sphere while
Barthello dusted his hands off.
<Reina & Faris: Sisters,
Currently in Last Place>
Reina and
Faris's plane landed at Besaid. The girls
jumped from the plane and raced up the
hill to the statue. Reina pulled out the
clue and read it to Faris.
"Should
we pray?" she asked after reading
it.
"No
time," Faris said. "Got ground
ter make up. Maybe later."
The girls
saw Zell and Ma in the distance searching
for something. Dona and Barthello were
approaching them, but seemed all too fixated
on a sphere in Dona's hand to even notice
them.
Reina and
Faris decided not to waste time with them
as they headed off to Besaid to find the
next clue box. Faris reached the box and
pulled out their clue.
"Detour:
Sonar or Go Far," Faris read.
"We're
too behind to play with the neat sphere,"
Reina said.
"Aye.
We be doin' Go Far." Faris took the
map out and pulled it open. It was a map
of Besaid Island with four red dots on
it. The dots were all across the island
and none of them were too close to each
other. "Hope yeh got yer runnin'
shoes on, sis."
"I'm
ready!"
They raced
out of the town in the direction of the
first dot, which was right back by the
first clue box at the statue.
<Ma & Zell: Mother/Son,
1 Found>
"Finally!"
Zell shouted as Ma's search sphere started
to beep. She walked around for a short
while, trying to find the signal, then
stopped and let Zell dig in what they
believed to be the correct location. He
uncovered his sphere and pushed the button
on it just as Dona and Barthello reached
their same location to search for a sphere.
Dona's sphere
started beeping as well when she was only
a few steps from Zell's sphere.
"No
way," Zell said. "So all our
spheres are close together?"
"Seems
that way," Dona said.
"Well
we've gotta get the next one before you
follow us, then!" Zell shouted.
"Come on, Ma!"
"Okay!"
Ma replied. She and Zell raced ahead quickly
to try to find the next location.
Dona rolled
her eyes. "Like we need to
follow anybody. Now find the sphere, Barthello."
"Yes,"
Barthello said. He searched around with
Dona and they soon found their third sphere.
Barthello pressed the button. Dona readied
the search sphere again and they started
to search for their final sphere.
<Reina & Faris: Sisters,
0 Found>
Reina and
Faris searched the strange statue for
a hidden button. It didn't take long before
Faris found it on the back.
"Aha!"
she said. She slammed her finger on the
button.
There
was a brief cutaway back to the pier,
where Reina and Faris's box gained its
first green light. Ma and Zell's had two,
while Dona and Barthello were at three.
<Reina & Faris: Sisters,
1 Found>
"Next
one isn't far," Faris said. "Don'
worry, sis. Maps be my thing!"
"Good,
because it sure isn't mine," Reina
said. "Where to?"
"Jus'
followin' the path."
Reina and
Faris continued down a path where there
was a strange structure built into the
side of a path. More importantly was the
broken pillar standing about seven-feet
tall, which, according to Faris, was the
location of their next button. She and
Reina started looking all around the column,
but neither could find it. They started
checking the floor and even the side of
the canyon wall nearby. It didn't take
too much searching for Faris to figure
out where it was.
"Stand
on me shoulders," Faris told Reina.
She stood by the pillar and gripped the
side of it firmly.
"Ohh,
on top," Reina replied. She jumped
up on Faris and after some struggling,
finally managed to climb up her and reach
the top of the pillar. Sure enough, there
was a button on the top of the pillar.
Reina pressed it, then jumped off Faris.
"All
the way ter the beach, now," Faris
said. She and Reina started to jog along
the long path to the beach.
<Ma & Zell: Mother/Son,
2 Found>
"These
are hard to find," Zell said. He
and Ma headed into a clearing that overlooked
a small river. The area was a lot greener
than most others and overlooked a series
of palm trees.
"It's
here, Zelly!" Ma said as the search
sphere started beeping.
"Where!?"
"I
don't know, it isn't too strong yet,"
she replied. She walked around the area,
chasing a strange signal. It seemed very
picky in this area and seemed to go from
moderately high beeping levels right back
down to hardly any beeping.
"Having
fun?" Dona asked as she and Barthello
entered the same area.
"Dangit,
how'd you get here so fast?"
Zell asked. "Following us,
aren't you?"
"Hardly."
"Well
fine! We're gonna beat you though! Maybe
it's...here!" Zell dove on the ground
and started digging a small hole. He didn't
uncover anything. "Or here!"
he said, diving to a new location around
where Ma's sphere beeped.
"Why
would you beat us?"
Dona asked. She started pointing to random
places on the ground where Barthello was
to dig.
"Because
we're the good guys!" Zell said,
putting his muddy fists on his hips like
a superhero.
"And
we are?" Dona glared at him, waiting
for the answer.
Barthello
looked up at Zell nervously, shaking his
head at him subtly, trying to make Zell
not say the answer.
"EVIL!"
"Figures.
You think that because somebody is
not so optimistic and not so annoyingly
cheerful that they must be evil,
right? Never mind intentions. Never mind
how I tried to save this world once before.
I'm mean and therefore evil,
right? RIGHT?"
Ma leaned
in close to Zell. "Gulp is right,"
she whispered. "Just find the sphere,
Zelly. This is our race and we don't need
to worry about our opponents. Win or lose,
we're going to do our best."
"You're
right, Ma," Zell said. He started
to search the ground again, but found
his ear caught in a death-grip, courtesy
of Ma.
"Forgetting
something?" she asked.
"OUCH!
Fine, Ma. I know, I know." Zell rubbed
his ear immediately after Ma released
it. He turned to Dona and lowered his
head. "I'm sorry about saying what
I did."
"Like
I care," Dona said, folding her arms
across her chest.
Zell was
going to respond negatively until he saw
Barthello on the ground giving him a thumbs-up.
He smiled and hopped back to the ground
to search.
Not long
later, Zell and Barthello both screamed
out happily. "Found it!" They
looked at each other, then back down at
their spheres to push the buttons.
"One
left!" Zell said. "Let's hurry,
Ma! We've gotta beat these two!"
"Heh,
good luck with that," Dona
said. "That was our last
one."
"No
way!" Zell shouted, extremely
surprised.
"Come,
Barthello."
Dona and
Barthello left without another word as
they headed down to the beach. They saw
Reina and Faris slowly climbing up the
side of a cliff to reach their next button.
"We
should hurry," Barthello told Dona.
"We don't know how close they are."
"Fine."
Dona started to actually jog toward the
beach with Barthello. Behind the beach
was a pier leading out to a boat that
was waiting at the dock. It was a large,
transport ferry with the name S.S. Liki
written on the side. Barthello admired
the ship as they ran by to find the three
clear boxes at the end of the pier. Their
box, located between the other two, had
all four lights shining a bright, cheerful
green. Barthello lifted the box lid and
opened it wide enough to reach his clue
inside. He dropped the lid back on the
box and ripped open the clue.
"Using
the two tickets inside, take the ferry
to your final destination...!" Barthello
was so shocked by what he read that his
eyes were actually visible. "KILIKA
ISLAND!"
"You're
KIDDING!" Dona shouted.
<Announcer Gippal>
"Teams
must now board the S.S. Liki, which is
bound for Kilika Island. This island is
the final destination of the race, though
it is still far from over. Although there
is technically only one S.S. Liki, there
are several ferries that look the same
and carry the same name that will leave
the dock in Besaid. The ferries cycle
so that each boat leaves every ten minutes."
<Dona & Barthello: Summoner/Guardian,
Currently in 1st Place>
"Our
last leg is...at home," Barthello
said. He seemed almost overcome with emotion.
"I think we can do it, Dona! We can
do it!"
"Not
if you don't get your dumb face on
the boat," Dona said.
"Oh!
Sorry!" He raced up the plank to
the boat and handed the two tickets to
the ticket-taker. They boarded the ship
and climbed a small flight of stairs to
the second floor, which was covered by
a a colorful canopy. They leaned over
the side that watched the dock and prayed
that neither of the other two teams would
board before the boat left.
<Ma & Zell: Mother/Son,
3 Found>
"Where
could it be!?" Zell shouted. He jumped
up and down a lot, then started punching
the air.
"Well,
all our spheres have been close to Dona
and Barthello's," Ma said. "I
never saw them go farther than us--"
"So
we just go back and find their sphere!"
Zell ran to Ma and hugged her, picking
her up off the ground even. "You're
so dang smart, Ma!"
After putting
Ma down, he started racing off and boisterously
waving his arm for Ma to follow him.
<Reina & Faris: Sisters,
2 Found>
Reina and
Faris were searching around in a raised
area that overlooked the beach. There
was an old, demolished structure in the
middle with foliage growing all around.
The dot on the map was vague as to its
exact location and the girls were searching
everywhere they could.
"Anything?"
Reina asked.
"Yeh'd
know if I found it, sis," Faris replied.
"Yeah,
I guess so."
"Don'
worry, sis. The last dot be on the beach.
Should be a lot easier than this one."
"That's
good. Just gotta find this one first."
Dona
and Barthello were not showing any signs
of nervousness except for Dona's foot,
which was shaking like crazy. It stopped
shaking instantly when the ticket-taker
took in the plank to the dock and the
boat started slowly pulling away from
the dock.
"We're
in first," Dona said with extreme
disbelief. "And going to Kilika.
Makes me want to stop by our house to
get a change of clothes before going on."
"Dona!
We can't!" Barthello argued.
"Relax.
I'm joking, Barthello."
"Oh.
O-o-of course you were, Dona. I knew.
I was just joking back!"
"You're
so cute sometimes," Dona said with
a smile. "I'm going to take a nap.
Wake me when we hit Kilika."
"Yes,
Dona," Barthello said.
<Ma & Zell: Mother/Son,
3 Found>
"There
it is!" Zell shouted, pointing at
Dona and Barthello's exposed sphere in
the ground. "Look around there!"
Ma was taking
deep breaths and put her hands on her
knees. She handed Zell the sphere. "I
can't, Zelly. You do it while I catch
my breath," she said between breaths.
Zell took
the search sphere and started running
around like an idiot. His running worked,
however, as the sphere started beeping
louder and more frequent. He followed
the beeps until they were at full volume
and frequency, then started digging. After
two small holes, he found the final sphere
and pushed the button. "Bingo!"
"Let
me guess," Ma said. "Now we
have to run again, don't we?"
"You're
finally starting to get it!" Zell
joked. He started running back down to
the beach with Ma far behind him. He frequently
stopped and waited for her to join him,
but she eventually had to just walk. Zell
seemed upset, but still told Ma it was
okay.
<Reina & Faris: Sisters,
2 Found>
"Found
you!" Reina said, pushing the third
button that was underneath a broken sundial.
"Good
job, sis!" Faris shouted. "Hurry,
ter the beach!"
Faris raced
for the cliff and jumped down to the beach.
She opened her arms to catch Reina, but
Reina jumped down in a different spot
by herself. Faris shrugged, then raced
to the other side of the beach to search
for the final button.
Reina followed
Faris, but stopped to watch Zell and Ma
walk to the pier. She waved to them and
they waved back.
Zell
and Ma walked along the pier and found
their box. Zell opened it and removed
his clue and tickets. He ripped it open
and read it to Ma. "Using the two
tickets inside, take the ferry to your
final destination: Kilika Island."
"Sounds
fun," Ma said. "But I kinda
thought that about this island, too, and
this island just left me pooped!"
"I
hear ya," Zell said.
"Liar."
"Err,
well, sorry, Ma. But at least we get a
rest. This boat will take awhile to get
there."
"That's
true," Ma replied.
They boarded
the boat and handed the ticket-taker the
tickets.
"How
long till we leave?" Zell asked him.
"About
two minutes," he replied.
"Just
in time! Sweet!"
"Sweet
as they may be, I kinda hope Reina and
Faris miss the boat."
"Ditto.
We might actually have a chance to win
against Dona, but I dunno about
Reina and Faris. They're a couple of tough
girls. Probably the two toughest in the
race!"
"A-hem."
"Ohhh,
I mean, besides you, Ma! You, Faris, and
Reina! Top 3!"
"Still
lying," Ma said with a smile. "I
raised you to be such a nice boy."
She paired this statement with an attack
on his hair; rubbing the top of his head
to mess up his spikey hair.
"Oh
come on, Ma! Now I have to fix my hair-horn!"
While the
Dinchts were messing around, the fourth
light on Reina and Faris's box turned
green. The boat's engine started up and
the ticket-taker pulled in the plank from
the dock. The girls came running down
the pier, screaming for the boat to wait.
Faris reached the end of the pier and
took the clue from their box while Reina
flagged down the boat and begged for them
to wait.
Both girls
looked up eagerly at the ticket-taker
and put on their best puppy-dog-eyes faces.
The ticket-taker frowned, then shook his
head. "Sorry, ladies."
Reina
and Faris addressed the camera while the
boat drifted away from the dock. Their
voices continued through a montage of
scenes showing them waiting for another
boat, boarding it, and setting sail.
"Sucks
we be in third still," Faris said.
"Got so close ter bein' right back
in it, but nay."
"At
the very least, we're getting closer,"
Reina said. "We were thirty
minutes from the front before, now we're
only twenty."
"An'
the front just be Dona an' Barthello,
so the real front be Zell 'n
Ma, 'n we're only ten minutes
from them."
"We're
just kinda joking," Reina told the
camera. "Staying in high spirits.
We're actually very afraid that Dona and
Barthello will take it before our ship
even arrives. We're hoping for just one
more thing to slow them down and
give us a chance to catch up."
"Otherwise,
we lost the race b'fore we even landed
in Spira."
<Ma & Zell: Mother/Son,
Currently in 2nd Place>
Zell sat
on the side of the boat, despite the nervous
ticket-taker constantly asking him to
be careful and suggesting he move. His
affirmations of "It's okay, I'm a
SeeD" seemed ineffective at calming
the nervous man.
"Zelly,"
Ma said from behind him. She stood up
out of her lounge chair on the deck of
the large boat. "Zelly. I don't feel....good."
Zell looked
back at Ma just in time to see her collapse
on the deck. "MA!" Zell shouted,
jumping from the ledge of the boat and
racing over to her. "SOMEBODY GET
HELP!"
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